Non-Lambertian Surface Reconstruction and Reflectance Modelling

Non-lambertian surfaces causes difficulties for many stereo systems. We describe methods to recover both 3D surface shape and reflectance models of an object from multiple views. We use an iterative method, based on multi-view shape from shading, to estimate shape and reflectance models. The estimated models can be used to generate objects in new views and under new lighting conditions using computer graphics techniques.